Choosing a game engine is, in my opinion, the most important step to take while developing video games. It is where you will have access to the components and tools you need to create your world, and ...
Unreal Engine was recently awarded Best Game Engine at the Pocket Gamer Mobile Games Awards. Everything the developer needs - out of the box. Mobile tools battle-tested in Fortnite Battle Royale.
You've surely heard about it, but what is Unreal Engine 5, exactly? Well, in this Unreal Engine explainer, we'll answer exactly that and bring you up to speed with everything you need to know about ...
Picture, if you would, the very first video games that were ever made. We’re talking old-school arcades and early Atari titles. Think about what it was like to not only play them, but what it was like ...
Joe Grantham is a contributor from the UK with a degree in Classical Studies. His love for gaming is only rivaled by a deep passion for medieval history, which often seeps into his articles. With over ...
Lords of The Fallen is a fantasy-action RPG released in October 2013. In this game, you play as a Dark Crusader, travelling through both the land of the living and the dead on a quest to defeat the ...
TL;DR: Unreal Engine 5.6 will improve performance and stability for major upcoming games, delivering up to 30% faster speeds and enhanced ray-tracing on consoles and high-end PCs. This update ...
Don't blame the tools. Or the tool makers. Or the tool users. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. That particular game has all kinds ...
TL;DR: NVIDIA has released the official DLSS 4 plugin for Unreal Engine 5.6, enabling developers to integrate advanced AI upscaling features like Multi-Frame Generation, Ray Reconstruction, and Super ...
Epic Games unveiled the State of Unreal in a keynote speech by CEO Tim Sweeney at the Unreal Fest in Orlando, Florida. Epic Games unveiled a stunning tech demo with CD Projekt Red, the maker of the ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...