编者按:本文转载自转载自微信公众号深蓝 DeeperBlue(deeperbluetech),转载时已获得作者授权。原标题为《【专访】VR 命运,并非只是寒冬?Unity 有话讲 | 深蓝知道》 VR 这块蛋糕,作为最底层的制作引擎的 Unity 会怎么吃?一会儿说 VR 正牛气,一会儿说 VR 已过气 ...
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Forbes contributors publish independent expert analyses and insights. Jesse Damiani covers AI, ClimateTech, and emerging media. Two of VR’s big names join forces to offer a free course that progresses ...
One of the most exciting parts of being a developer is being able to build your own tool or game and then experience it for yourself for the first time. But creating a mobile game or a productivity ...
A typical VR project is an iterative combination of code and assets. Usually there’s a period of preproduction to concept interactivity and assets (via sketches). However, once production begins, you ...
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